

Arduino-Boy
Time Frame: 03.2018
A primitive handheld “console“ with an 8x8 display and 4 buttons I designed, built and programmed myself.

Amiga Ball
Time Frame: 11.2016
A demo game meant to demonstrate simple mechanics like gravity, collision, bouncing, interaction and the use of object orientated programming, based of a tech demo for the Commodore Amiga.