Welcome to my Website!
My name is Fabian, game programmer by profession, artist at heart.
Since 2020 I have been working at Crytek, developing Crysis 4 and Hunt: Showdown. Before that, I got my Bachelor of Arts in Animation & Game at the University of Applied Sciences in Darmstadt, Germany. During that time I created a bunch of games in small teams, worked on tools and other smaller projects and took an internship at the company unexpected GmbH, where I developed and designed VR and XR applications for companies like Bosch.
I love learning new things, both in my job and in my spare time, and I am generally quite effective at doing so. Outside my job I like to paint, both digitally and with physical media, play video games, read books, craft, assemble model kits, take my camera on hikes and sing in a choir.
Most Recent Projects
QuantumVR is a tool providing the technology and editors to easily compress virtual space. With this tool, you can create environments that contain potentially infinite amounts of space inside a finite space.
Now hiring! Spaceship mechanic at Aori’s Spaceship Repair Shop. Rebels, imperial troops, civilians, everyone in need for a repair comes to Aori’s Repair Shop. But will you help them all? Does Aori even have the parts to help them all? Join the dark side or the light side and may the force be with you in this spaceship repair puzzle game!
A 1/144 scale model of the Starship Mk1 prototype by SpaceX designed as a model kit in Fusion 360 and printed it on an Ultimaker2+.
A 8x8x8 LED Voxel Display designed, built and programmed by me.
Experience one of very few VR Games achieved in the beautiful Cryengine!
Dive into the beautiful magical forest world of this VR puzzle game and shape it to your liking!