HoloTruck

Time Frame: 04.2018 - 07.2018


HoloTruck is an App for the Microsoft HoloLens I developed for Bosch for the IAA Commercial Vehicle 2018 during my internship at the company unexpected GmbH.

Responsibilities

Designing and implementing UI and UX using a gaze pointer

  • Popups showing up when the pointer comes close to a component, leading to bigger windows with more information and a bigger model of the component

  • Buttons that are activated after the pointer stayed on them for some time

  • A flowing particle effect directing the users gaze from point to point

Setting up a 3D scene that aligns exactly with the real world truck

Playback of 3D animations demonstrating the features of every component with synced VFX

  • Implementation of shaders to clip the geometry of these animations in order to show only the scene contained in a fixed box in front of the viewer

Previous
Previous

Dungeons and Flatmates

Next
Next

360 Video Player