B.a.H Bot interactive Character and Environment Demo
Time Frame: 10.2016 - 02.2018
An interactive demo with an animated character moving through a simple 3D environment. This project was my first introduction into modeling, animating and implementing assets for a game engine.
Responsibilities
Modelling, texturing, rigging and animating a game ready character
Modeling a game ready environment
Importing character and environment into Unity to set up a scene where the player can move the character around the environment