B.a.H Bot interactive Character and Environment Demo

Time Frame: 10.2016 - 02.2018


An interactive demo with an animated character moving through a simple 3D environment. This project was my first introduction into modeling, animating and implementing assets for a game engine.

Responsibilities

Modelling, texturing, rigging and animating a game ready character

Modeling a game ready environment

Importing character and environment into Unity to set up a scene where the player can move the character around the environment


Turntables

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