2017
B.a.H Bot
This is B.a.H Bot, short for Ball and Head Bot.
It is the first character I modeled, rigged, textured and animated in university, which means it is my first character where I did things as they are supposed to be done.
This character was modeled for a Unity Demo, where it is controlled by the player and can navigate through an environment.
It is boxmodeled, rigged and animated in Maya and textured in Substance Painter.